Caffeine Now on Unreal 4 Engine

Dylan Browne, developer of the new psychological horror game Caffeine, hasreleased a demo showing updates from the Unreal 3 engine to Unreal 4. The current demo focuses on the redesigned, updated graphics. Plans are to upgrade to a playable demo.

About the Game

Players wake in a caffeine mining station. It seems no one else is around but the character, a young boy.  Players will have to use the environment and their wiles to discover what happened to the rest of the people aboard the station. Puzzles will be a big part of gameplay.

Caffeine will have the following support built-in:

  • Controller
  • Oculus Rift
  • Stereoscopic 3D

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