Dylan Browne, developer of the new psychological horror game Caffeine, hasreleased a demo showing updates from the Unreal 3 engine to Unreal 4. The current demo focuses on the redesigned, updated graphics. Plans are to upgrade to a playable demo.
About the Game
Players wake in a caffeine mining station. It seems no one else is around but the character, a young boy. Players will have to use the environment and their wiles to discover what happened to the rest of the people aboard the station. Puzzles will be a big part of gameplay.
Caffeine will have the following support built-in:
- Controller
- Oculus Rift
- Stereoscopic 3D
See the complete article at GameSkinny.com.